The goal of this project was to incorporate the 21st century media skill of Play (Jenkins et al., 2006) by creating an online music step-sequence that allows people from around the world to contribute and collaborate. The project took roughly 24 days to develop and data was collected for 31 days.
Just building the tool does not mean it will automatically attract users. As such I used several different methods to advertise the project. One method was the excessively long hashtag #collaborativesoundscape which was later shortened to #collabsoundscape.
1) Personal home desktop computer acted as a server that other players joined. All clicks were recorded to a debugging log file.
2) Wordpress blog included analytics that allowed me to track page views.
3) My webserver hosting the Collaborative Soundscape recorded page hits that could be analyzed using Google Analytics.
***Note: If Plink loads instead of Tonecraft, use arrows or swipe right twice to browse other programs***
Jenkins, H., Clinton, K., Purushotma, R., Robison, A. J., & Weigel, M. (2006). Confronting the challenges of participatory culture: Media education for the 21 st century. MacArthur Foundation Publication, 1(1), 1–59.